#include "board.h" void b_set(board_t B, cboard_t C) { B[0] = C[0]; B[1] = C[1]; } void b_drop(board_t B, int xy, int v) { u64 mask = 0xfULL << (4 * xy), stkbot = 0x1ULL << (4 * xy); u64 bit = ((B[0] | B[1]) & mask) + stkbot; B[v] = B[v] | bit; } bool b_stk_full(cboard_t B, int xy) { u64 mask = 0xfULL << (4 * xy); return ((B[0] | B[1]) & mask) == mask; } static u64 winmasks[61] = { 0xfULL, 0xf0ULL, 0xf00ULL, 0x1111ULL, 0x2222ULL, 0x4444ULL, 0x8421ULL, 0x8888ULL, 0xf000ULL, 0xf0000ULL, 0xf00000ULL, 0xf000000ULL, 0x11110000ULL, 0x22220000ULL, 0x44440000ULL, 0x84210000ULL, 0x88880000ULL, 0xf0000000ULL, 0xf00000000ULL, 0xf000000000ULL, 0xf0000000000ULL, 0x111100000000ULL, 0x222200000000ULL, 0x444400000000ULL, 0x842100000000ULL, 0x888800000000ULL, 0xf00000000000ULL, 0x1000100010001ULL, 0x2000200020002ULL, 0x4000400040004ULL, 0x8000400020001ULL, 0x8000800080008ULL, 0xf000000000000ULL, 0x10001000100010ULL, 0x20002000200020ULL, 0x40004000400040ULL, 0x80004000200010ULL, 0x80008000800080ULL, 0xf0000000000000ULL, 0x100010001000100ULL, 0x200020002000200ULL, 0x400040004000400ULL, 0x800040002000100ULL, 0x800080008000800ULL, 0xf00000000000000ULL, 0x1000010000100001ULL, 0x1000100010001000ULL, 0x1111000000000000ULL, 0x2000020000200002ULL, 0x2000200020002000ULL, 0x2222000000000000ULL, 0x4000040000400004ULL, 0x4000400040004000ULL, 0x4444000000000000ULL, 0x8000040000200001ULL, 0x8000080000800008ULL, 0x8000400020001000ULL, 0x8000800080008000ULL, 0x8421000000000000ULL, 0x8888000000000000ULL, 0xf000000000000000ULL, }; enum win_t b_win(cboard_t B) { if ((B[0] | B[1]) == ~0ULL) return WIN_DRAW; for (int i = 0; i < (int)(sizeof(winmasks) / sizeof(winmasks[0])); i++) { if ((B[0] & winmasks[i]) == winmasks[i]) return WIN_P0; if ((B[1] & winmasks[i]) == winmasks[i]) return WIN_P1; } return WIN_NONE; }