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author | tomsmeding <hallo@tomsmeding.nl> | 2015-09-12 22:35:28 +0200 |
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committer | tomsmeding <hallo@tomsmeding.nl> | 2015-09-12 22:38:05 +0200 |
commit | 301faf3cc76f15e1951bc8b2d1ebc1f74b558818 (patch) | |
tree | af5224b450e5de21d91f0c86ba0b2b7470f23c19 /README.md | |
parent | 054fb35f9318432fe5effafab4976feff25ca807 (diff) |
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 6 |
1 files changed, 2 insertions, 4 deletions
@@ -5,7 +5,5 @@ A simple, experimental raytracer that doesn't support colours. I made this in my spare time and will probably continue to add features. Or not. I don't know. -It needs lodepng (as found on [lodev.org](http://lodev.org/lodepng/)). -Just compile with `lodepng.cpp` and `lodepng.h` in the same folder as the source and pass both `graytrace.cpp` and `lodepng.cpp` as arguments to the compiler. - -_- Tom Smeding_ +It uses lodepng (as found on [lodev.org](http://lodev.org/lodepng/)). +Invoking `make` on the command line should be enough; if necessary, it will download lodepng automatically. |