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int dir = 0;

void holo_dec(int value) {
	asm {
		mov a, 3
		mov b, @value
		hwi 9
	}
}

void main() {
	asm {
		mov a, 2
		mov b, @dir
		hwi 1  // legs
	}
	dir = dir + 1;
	if (dir == 4) dir = 0;
}