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#define OUT

#define STRINGIFY_(v) #v
#define STRINGIFY(v) STRINGIFY_(v)

OUT #include "library.h"
OUT #include "build/objects.h"
OUT #include "build/sprites.h"
OUT #include "build/fonts.h"
OUT #include "global.h"

extern Global global;

__OBJECT_NAME__::__OBJECT_NAME__(void):Object(){}
__OBJECT_NAME__::__OBJECT_NAME__(double _x,double _y):Object(_x,_y){}

__OBJECT_NAME__::~__OBJECT_NAME__(void){
	log("Object of type " STRINGIFY(__OBJECT_NAME__) " destructed.");
}

#define EVENT(name) void __OBJECT_NAME__::name(void)

#include __OBJECT_FNAME__