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#include <iostream>
#include <fstream>
#include <sstream>
#include <iomanip>
#include <vector>
#include <string>
#include <stdexcept>
#include <utility>
#include <algorithm>
#include <optional>
#include <string_view>
#include <cstdint>
#include <cstring>
#include <cstdlib>
#include <cctype>
#include <cassert>
#include <errno.h>
#include <unistd.h>
#include <signal.h>
#include <sys/stat.h>
#include <sys/time.h>
#include <sys/fcntl.h>
#include <sys/wait.h>
#include "../board.h"
using namespace std;
static const char *matchcachedir = "comp_cache";
static const char *playerlogdir = "comp_playerlogs";
static const char *gamelogdir = "comp_gamelogs";
static const int num_matches = 5;
static const int timeout_msec = 60000;
static char hexchar(int n) {
return "0123456789ABCDEF"[n];
}
static string makeSafe(const string_view str) {
string res;
res.reserve(str.size() + 3);
for (char c : str) {
if (isalnum(c)) {
res += c;
} else {
res += '_';
res += hexchar((c >> 4) & 0xf);
res += hexchar(c & 0xf);
}
}
return res;
}
// Only creates a single component
static void mkdirp(const string_view name) {
if (mkdir(name.data(), 0755) < 0) {
if (errno != EEXIST) {
perror("mkdir");
exit(1);
}
}
}
static int64_t gettimestamp() {
struct timeval tv;
gettimeofday(&tv, nullptr);
return tv.tv_sec * 1000000LL + tv.tv_usec;
}
struct Player;
// 'win' is for player 1
struct MatchResult {
enum class Win {
win, loss, tie, timeout
};
Win win;
size_t ms1 = 0, ms2 = 0;
int score() const;
string describe(const Player &p1, const Player &p2) const;
MatchResult inverted() const;
};
struct Player {
string fname, safename;
vector<MatchResult> results;
Player(const string &fname)
: fname(fname), safename(makeSafe(fname)) {}
};
int MatchResult::score() const {
switch (win) {
case Win::win: return 3;
case Win::loss: return 1;
case Win::tie: return 2;
case Win::timeout: return 0;
default: assert(false);
}
}
string MatchResult::describe(const Player &p1, const Player &p2) const {
string prefix;
switch (win) {
case Win::win: prefix = p1.fname + " won: "; break;
case Win::loss: prefix = p2.fname + " won: "; break;
case Win::tie: prefix = "tie: "; break;
case Win::timeout: prefix = "timeout: "; break;
}
return prefix + to_string(score()) + "-" + to_string(inverted().score());
}
MatchResult MatchResult::inverted() const {
MatchResult r;
switch (win) {
case Win::win: r.win = Win::loss; break;
case Win::loss: r.win = Win::win; break;
case Win::tie: r.win = Win::tie; break;
case Win::timeout: r.win = Win::timeout; break;
}
r.ms2 = ms1; r.ms1 = ms2;
return r;
}
class StopCompetitionError : public runtime_error {
public:
StopCompetitionError()
: runtime_error("StopCompetitionError") {}
explicit StopCompetitionError(const string &what_arg)
: runtime_error(what_arg) {}
explicit StopCompetitionError(const char *what_arg)
: runtime_error(what_arg) {}
};
class Process {
string execname;
optional<string> stderrRedirect;
pid_t pid = -1;
int infd = -1, outfd = -1;
string readBuf;
public:
Process(const string_view execname)
: execname(execname) {}
void redirectStderr(const string_view fname) {
stderrRedirect = fname;
}
void run() {
int stderrfd = -1;
if (stderrRedirect) {
stderrfd = open(stderrRedirect->data(), O_WRONLY|O_CREAT|O_TRUNC, 0644);
if (stderrfd < 0) {
perror("open");
cout << endl << "ERROR: Cannot open player log file '" << *stderrRedirect << "'" << endl;
throw StopCompetitionError();
}
}
int pipefds[2];
if (pipe(pipefds) < 0) {
perror("pipe");
exit(1);
}
infd = pipefds[1];
int child_in = pipefds[0];
if (pipe(pipefds) < 0) {
perror("pipe");
exit(1);
}
outfd = pipefds[0];
int child_out = pipefds[1];
pid = fork();
if (pid < 0) {
perror("fork");
exit(1);
}
if (pid == 0) {
if (stderrRedirect) dup2(stderrfd, STDERR_FILENO);
dup2(child_in, STDIN_FILENO);
dup2(child_out, STDOUT_FILENO);
close(infd);
close(outfd);
execlp(execname.data(), execname.data(), NULL);
cerr << endl << "ERROR: Error executing player file '" << execname << "'" << endl;
exit(255);
}
if (stderrfd >= 0) close(stderrfd);
close(child_in);
close(child_out);
}
void wait() {
while (true) {
int status;
if (waitpid(pid, &status, 0) < 0) {
if (errno == EINTR) continue;
perror("waitpid");
break;
}
if (WIFEXITED(status)) break;
}
}
void stop() {
if (pid != -1) kill(pid, SIGSTOP);
}
void unStop() {
if (pid != -1) kill(pid, SIGCONT);
}
bool writeLine(const string_view line) {
string str;
str.reserve(line.size() + 1);
str += line;
str += '\n';
size_t cursor = 0;
while (cursor < str.size()) {
ssize_t nw = write(infd, str.data() + cursor, str.size() - cursor);
if (nw < 0) {
if (errno == EINTR) continue;
perror("write");
return false;
}
cursor += nw;
}
return true;
}
optional<string> readLine() {
size_t idx = readBuf.find('\n');
if (idx != string::npos) {
string res = readBuf.substr(0, idx);
readBuf = readBuf.substr(idx + 1);
return res;
}
while (true) {
string s(1024, '\0');
ssize_t nr = read(outfd, &s[0], s.size());
if (nr < 0) {
if (errno == EINTR) continue;
perror("read");
return nullopt;
}
s.resize(nr);
idx = s.find('\n');
if (idx != string::npos) {
string res = readBuf + s.substr(0, idx);
readBuf = s.substr(idx + 1);
return res;
}
readBuf += s;
}
}
void terminate() {
if (pid != -1) kill(pid, SIGTERM);
}
};
static string gameCodeName(const Player &p1, const Player &p2, int index) {
return p1.safename + "-" + p2.safename + "-" + to_string(index);
}
static string playerLogPath(const Player &p1, const Player &p2, int index, int who) {
return string(playerlogdir) + "/" + gameCodeName(p1, p2, index) + "-" + to_string(who) + ".txt";
}
static string matchCachePath(const Player &p1, const Player &p2, int index) {
return string(matchcachedir) + "/" + gameCodeName(p1, p2, index) + ".txt";
}
static string gameLogPath(const Player &p1, const Player &p2, int index) {
return string(gamelogdir) + "/" + gameCodeName(p1, p2, index) + ".txt";
}
static optional<MatchResult> readMatchCache(const Player &p1, const Player &p2, int index) {
ifstream f(matchCachePath(p1, p2, index));
if (!f) return nullopt;
MatchResult mres;
string word;
f >> word >> mres.ms1 >> mres.ms2;
if (!f) return nullopt;
if (word == "win") mres.win = MatchResult::Win::win;
else if (word == "loss") mres.win = MatchResult::Win::loss;
else if (word == "tie") mres.win = MatchResult::Win::tie;
else if (word == "timeout") mres.win = MatchResult::Win::timeout;
else return nullopt;
return mres;
}
static void writeMatchCache(const Player &p1, const Player &p2, int index, const MatchResult &mres) {
string path = matchCachePath(p1, p2, index);
ofstream f(path);
if (!f) {
cout << endl << "ERROR: Cannot open match cache file '" << path << "'" << endl;
throw StopCompetitionError();
}
switch (mres.win) {
case MatchResult::Win::win: f << "win"; break;
case MatchResult::Win::loss: f << "loss"; break;
case MatchResult::Win::tie: f << "tie"; break;
case MatchResult::Win::timeout: f << "timeout"; break;
}
f << ' ' << mres.ms1 << ' ' << mres.ms2 << endl;
}
static void recordResult(Player &p1, Player &p2, const MatchResult &result) {
p1.results.push_back(result);
p2.results.push_back(result.inverted());
}
static void playMatch(Player &p1, Player &p2, int index) {
cout << p1.fname << " - " << p2.fname << ": " << flush;
if (optional<MatchResult> optres = readMatchCache(p1, p2, index)) {
cout << optres->describe(p1, p2) << " (cached)" << endl;
recordResult(p1, p2, *optres);
return;
}
MatchResult mres;
string gamelog_path = gameLogPath(p1, p2, index);
ofstream gamelog(gamelog_path);
if (!gamelog) {
cout << endl << "ERROR opening game log file " << gamelog_path << endl;
throw StopCompetitionError();
}
gamelog << "Player 1: " << p1.fname << "\n"
<< "Player 2: " << p2.fname << "\n\n" << flush;
Process procs[2] = {Process(p1.fname), Process(p2.fname)};
procs[0].redirectStderr(playerLogPath(p1, p2, index, 1));
procs[1].redirectStderr(playerLogPath(p1, p2, index, 2));
procs[0].run();
procs[1].run();
Board board = Board::makeInitial();
string lastMove = "Start";
while (true) {
for (int i = 0; i < 2; i++) {
if (!procs[i].writeLine(lastMove)) {
cout << endl << "ERROR writing move to player " << i+1 << endl;
throw StopCompetitionError();
}
procs[i].unStop();
int64_t start = gettimestamp();
optional<string> oline = procs[i].readLine();
if (!oline) {
cout << endl << "ERROR reading move from player " << i+1 << endl;
throw StopCompetitionError();
}
lastMove = *oline;
(i == 0 ? mres.ms1 : mres.ms2) += gettimestamp() - start;
procs[i].stop();
gamelog << "P" << i+1 << ": " << lastMove << endl;
if (mres.ms1 / 1000 > timeout_msec || mres.ms2 / 1000 > timeout_msec) {
mres.win = MatchResult::Win::timeout;
goto match_done;
}
optional<Move> omv = Move::parse(lastMove);
if (!omv) {
cout << endl << "ERROR in player " << i+1 << ": unreadable move '" << lastMove << "'" << endl;
throw StopCompetitionError();
}
if (!board.isValid(*omv, i == 0 ? -1 : 1)) {
cout << endl << "ERROR in player " << i+1 << ": invalid move " << *omv << endl;
throw StopCompetitionError();
}
int outcome = board.applyCW(*omv);
if (outcome != 0) {
if (outcome == 1) mres.win = MatchResult::Win::loss;
else if (outcome == -1) mres.win = MatchResult::Win::win;
else assert(false);
goto match_done;
}
stringstream ss;
ss << *omv;
lastMove = ss.str();
}
}
match_done:
for (int i = 0; i < 2; i++) {
bool success = procs[i].writeLine("Stop");
procs[i].unStop();
if (success) usleep(10000);
procs[i].terminate();
}
for (int i = 0; i < 2; i++) {
procs[i].wait();
}
cout << mres.describe(p1, p2) << endl;
gamelog << "\nResult: " << mres.describe(p1, p2) << "\n"
<< "P1 took " << mres.ms1 / 1000000.0 << " seconds\n"
<< "P2 took " << mres.ms2 / 1000000.0 << " seconds\n" << flush;
writeMatchCache(p1, p2, index, mres);
recordResult(p1, p2, mres);
}
static void playerPit(Player &p1, Player &p2) {
for (int i = 0; i < num_matches; i++) {
playMatch(p1, p2, i + 1);
}
}
static void fullCompetition(vector<Player> &players) {
for (size_t p1i = 0; p1i < players.size(); p1i++) {
for (size_t p2i = p1i + 1; p2i < players.size(); p2i++) {
playerPit(players[p1i], players[p2i]);
playerPit(players[p2i], players[p1i]);
}
}
}
int main(int argc, char **argv) {
if (argc <= 1) {
cerr << "Usage: " << argv[0] << " <players...>" << endl;
return 1;
}
vector<Player> players;
for (int i = 0; i < argc - 1; i++) {
players.emplace_back(argv[i+1]);
}
mkdirp(matchcachedir);
mkdirp(playerlogdir);
mkdirp(gamelogdir);
fullCompetition(players);
vector<pair<string, int>> scores;
for (const Player &player : players) {
int score = 0;
for (const MatchResult &result : player.results) {
score += result.score();
}
scores.emplace_back(player.fname, score);
}
sort(scores.begin(), scores.end(),
[](const pair<string, int> &a, const pair<string, int> &b) { return a.second > b.second; });
size_t maxlen = strlen("Player");
for (const Player &player : players) {
maxlen = max(maxlen, player.fname.size());
}
cout << endl << setw(maxlen) << "Player" << " | " << "Score" << endl;
cout << string(maxlen, '-') << "-+------" << endl;
for (const auto &p : scores) {
cout << setw(maxlen) << p.first << " | " << p.second << endl;
}
}
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