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#define _GNU_SOURCE
#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>
#include <stdarg.h>
#include <stdbool.h>
#include <string.h>
#include <inttypes.h>
#include <getopt.h>
#include <netdb.h>
#include <sys/socket.h>
#include <sys/select.h>
#include <errno.h>
#include "memory.h"

#define MAX_LISTEN (128)

typedef int64_t i64;


__attribute__((noreturn, format (printf, 1, 2)))
void throw(const char *format,...){
	char *buf;
	va_list ap;
	va_start(ap,format);
	vasprintf(&buf,format,ap);
	va_end(ap);
	fprintf(stderr,"THROW: %s\n",buf);
	exit(1);
}

i64 max(i64 a,i64 b){
	return a>b?a:b;
}
int max_i(int a,int b){
	return a>b?a:b;
}

i64 uniqid(void){
	static i64 id=1;
	return id++;
}


typedef struct Connection Connection;
typedef struct Room Room;


typedef struct CList{
	Connection **d;
	i64 len,cap;
} CList;

typedef struct RList{
	Room **d;
	i64 len,cap;
} RList;


struct Connection{
	int sock;
	i64 id;
	RList rooms;
};

struct Room{
	char *gameid,*roomid;
	bool public;
	i64 capacity;
	CList members;
};


RList rooms;
CList connections;


void rlist_make_inplace(RList *rlist){
	rlist->cap=4;
	rlist->len=0;
	rlist->d=malloc(rlist->cap,Room*);
}

RList* rlist_make(void){
	RList *rlist=malloc(1,RList);
	rlist_make_inplace(rlist);
	return rlist;
}

void rlist_add(RList *rlist,Room *room){
	if(rlist->len==rlist->cap){
		rlist->cap*=2;
		if(rlist->cap==0)throw("Overflow");
		rlist->d=realloc(rlist->d,rlist->cap,Room*);
	}
	rlist->d[rlist->len++]=room;
}

void rlist_remove(RList *rlist,Room *room){
	i64 i;
	for(i=0;i<rlist->len;i++){
		if(rlist->d[i]==room)break;
	}
	if(i==rlist->len)throw("Room %p not found in list %p in rlist_remove",room,rlist);
	memmove(rlist->d+i,rlist->d+i+1,(rlist->len-i-1)*sizeof(Room*));
	rlist->len--;
}

void clist_make_inplace(CList *clist){
	clist->cap=4;
	clist->len=0;
	clist->d=malloc(clist->cap,Connection*);
}

CList* clist_make(void){
	CList *clist=malloc(1,CList);
	clist_make_inplace(clist);
	return clist;
}

void clist_add(CList *clist,Connection *conn){
	if(clist->len==clist->cap){
		clist->cap*=2;
		if(clist->cap==0)throw("Overflow");
		clist->d=realloc(clist->d,clist->cap,Connection*);
	}
	clist->d[clist->len++]=conn;
}

void clist_remove(CList *clist,Connection *conn){
	i64 i;
	for(i=0;i<clist->len;i++){
		if(clist->d[i]==conn)break;
	}
	if(i==clist->len)throw("Connection %p not found in list %p in clist_remove",conn,clist);
	memmove(clist->d+i,clist->d+i+1,(clist->len-i-1)*sizeof(Connection*));
	clist->len--;
}

//Returns -1 if not found.
i64 list_find_d(void **d,i64 len,void *value){
	for(i64 i=0;i<len;i++)if(d[i]==value)return i;
	return -1;
}

#define LIST_FIND(_list,_value) list_find_d((void**)(_list)->d,(_list)->len,(void*)(_value))

//Returns false iff conn was already in specified room.
bool room_join(Room *room,Connection *conn){
	if(LIST_FIND(&room->members,conn)!=-1)return false;
	clist_add(&room->members,conn);
	rlist_add(&conn->rooms,room);
	return true;
}

void room_destroy(Room *room);

//Returns false iff conn was not in that room.
bool room_leave(Room *room,Connection *conn){
	i64 idx=LIST_FIND(&room->members,conn);
	if(idx==-1)return false;
	//TODO: notify other members
	clist_remove(&room->members,conn);
	rlist_remove(&conn->rooms,room);
	if(room->members.len==0){
		room_destroy(room);
	}
	return true;
}

Connection* connection_add(int sock){
	Connection *conn=malloc(1,Connection);
	conn->sock=sock;
	conn->id=uniqid();
	rlist_make_inplace(&conn->rooms);
	clist_add(&connections,conn);
	return conn;
}

void connection_destroy(Connection *conn){
	for(i64 j=conn->rooms.len-1;j>=0;j--){
		room_leave(conn->rooms.d[j],conn);
	}
	clist_remove(&connections,conn);
	free(conn);
}

Room* room_add(char *gameid,char *roomid,bool public,i64 capacity){
	Room *room=malloc(1,Room);
	room->gameid=gameid;
	room->roomid=roomid;
	room->public=public;
	room->capacity=capacity;
	clist_make_inplace(&room->members);
	rlist_add(&rooms,room);
	return room;
}

void room_destroy(Room *room){
	for(i64 j=room->members.len-1;j>=0;j--){
		room_leave(room,room->members.d[j]);
	}
	rlist_remove(&rooms,room);
	free(room);
}

Room* room_find(RList *rlist,const char *gameid,const char *roomid){
	i64 idx;
	for(idx=0;idx<rlist->len;idx++){
		if(strcmp(rlist->d[idx]->gameid,gameid)==0&&strcmp(rlist->d[idx]->roomid,roomid)==0){
			return rlist->d[idx];
		}
	}
	return NULL;
}


//Returns line length; reallocates buf if needed.
//If *bufsz==0 || *buf==NULL, allocates buf newly.
//Returns -1 on error or socket closure.
i64 sock_read_line(int sock,char **buf,i64 *bufsz){
	if(*bufsz==0||*buf==NULL){
		*bufsz=512;
		*buf=malloc(*bufsz,char);
	}
	i64 len=0;
	while(true){
		if(len==*bufsz-1){
			*bufsz*=2;
			*buf=realloc(*buf,*bufsz,char);
		}
		i64 ret=recv(sock,*buf+len,1,0);
		if(ret<=0)return -1;
		if((*buf)[len]=='\n'){
			(*buf)[len]='\0';
			return len;
		}
		len++;
	}
}

//Returns -1 on error or connection closure.
i64 sock_read_data(int sock,char *buf,i64 length){
	i64 got=0;
	while(got<length){
		i64 ret=recv(sock,buf+got,length-got,0);
		if(ret<=0)return -1;
		got+=ret;
	}
	return 0;
}

//Returns -1 on error or connection closure.
i64 sock_send_data(int sock,const char *buf,i64 length){
	i64 sent=0;
	while(sent<length){
		i64 ret=send(sock,buf+sent,length-sent,0);
		if(ret==-1){
			if(errno==EINTR)continue;
			return -1;
		}
		sent+=ret;
	}
	return 0;
}

//Returns -1 on error or connection closure.
i64 sock_send(int sock,const char *str){
	return sock_send_data(sock,str,strlen(str));
}

//Returns -1 on error or connection closure.
i64 sock_send_line(int sock,const char *str){
	if(sock_send(sock,str)==-1)return -1;
	return sock_send(sock,"\n");
}

//Returns -1 on error or connection closure.
__attribute__((format (printf,2,3)))
i64 sock_send_line_f(int sock,const char *format,...){
	va_list ap;
	va_start(ap,format);
	char *buf;
	vasprintf(&buf,format,ap);
	va_end(ap);
	if(buf==NULL)throw("vasprintf: allocation failure");
	i64 ret=sock_send_line(sock,buf);
	free(buf);
	return ret;
}

//Returns -1 on error or connection closure.
i64 sock_send_list(int sock,const char *tag,const char *const *list,i64 len){
	char *buf;
	asprintf(&buf,"list %s %" PRIi64,tag,len);
	if(buf==NULL)throw("asprintf: allocation failure");
	if(len==0){
		i64 ret=sock_send_line(sock,buf);
		free(buf);
		return ret;
	}

	if(sock_send(sock,buf)==-1){free(buf); return -1;}
	for(i64 i=0;i<len;i++){
		if(sock_send(sock," ")==-1){free(buf); return -1;}
		if(sock_send(sock,list[i])==-1){free(buf); return -1;}
	}
	return sock_send(sock,"\n");
}

//Returns -1 on error or connection closure.
i64 sock_send_int(int sock,const char *tag,i64 value){
	char *buf;
	asprintf(&buf,"int %s %" PRIi64,tag,value);
	if(buf==NULL)throw("asprintf: allocation failure");
	i64 ret=sock_send_line(sock,buf);
	free(buf);
	return ret;
}

//Returns -1 on error or connection closure.
i64 handle_message(Connection *conn){
	static i64 bufsz=0;
	static char *buf=NULL;
	if(sock_read_line(conn->sock,&buf,&bufsz)==-1)return -1;
	char *walker=buf;

	char *cmdname=strsep(&walker," ");
	if(cmdname==NULL)return 0; //Empty message

	i64 nargs=0;
	if(walker!=NULL){
		nargs=1;
		for(i64 i=0;walker[i]!='\0';i++){
			if(walker[i]==' ')nargs++;
		}
		if(nargs>=10){
			return sock_send_line_f(conn->sock,"error %s Too many arguments",cmdname);
		}
	}
	char **args=malloc(nargs,char*);
	char *token;
	nargs=0;
	while((token=strsep(&walker," "))!=NULL)args[nargs++]=token;

	if(strcmp(cmdname,"ping")==0){ // ping
		return sock_send_line(conn->sock,"pong");
	} else if(strcmp(cmdname,"room_create")==0){ // room_create gameid roomid public capacity
		if(nargs!=4)return sock_send_line(conn->sock,"error room_create Invalid command format");
		char *endp;
		i64 capacity=strtol(args[3],&endp,10);
		if(strlen(args[0])==0||strlen(args[1])==0||strlen(args[2])!=1||
				strchr("10",args[2][0])==NULL||args[3][0]=='\0'||*endp!='\0'||capacity<=0){
			return sock_send_line(conn->sock,"error room_create Invalid command format");
		}
		char *gameid=strdup(args[0]),*roomid=strdup(args[1]);
		bool public=args[2][0]=='1';

		Room *room=room_add(gameid,roomid,public,capacity);
		room_join(room,conn);
		return sock_send_line(conn->sock,"ok room_create");
	} else if(strcmp(cmdname,"room_join")==0){ // room_join gameid roomid
		if(nargs!=2)return sock_send_line(conn->sock,"error room_join Invalid command format");
		if(strlen(args[0])==0||strlen(args[1])==0){
			return sock_send_line(conn->sock,"error room_join Invalid command format");
		}
		const char *gameid=args[0],*roomid=args[1];
		Room *room=room_find(&rooms,gameid,roomid);
		if(room==NULL)return sock_send_line(conn->sock,"error Room not found");
		if(LIST_FIND(&room->members,conn)!=-1){
			return sock_send_line(conn->sock,"error room_join Already in room");
		}
		if(room->members.len>=room->capacity){
			return sock_send_line(conn->sock,"error room_join Room full");
		}

		room_join(room,conn);
		return sock_send_line(conn->sock,"ok room_join");
	} else if(strcmp(cmdname,"room_leave")==0){ // room_leave gameid roomid
		if(nargs!=2)return sock_send_line(conn->sock,"error room_leave Invalid command format");
		if(strlen(args[0])==0||strlen(args[1])==0){
			return sock_send_line(conn->sock,"error room_leave Invalid command format");
		}
		const char *gameid=args[0],*roomid=args[1];
		Room *room=room_find(&rooms,gameid,roomid);
		if(room==NULL)return sock_send_line(conn->sock,"error room_leave Room not found");
		if(LIST_FIND(&room->members,conn)==-1)return sock_send_line(conn->sock,"error room_leave Not in room");

		room_leave(room,conn);
		return sock_send_line(conn->sock,"ok room_leave");
	} else if(strcmp(cmdname,"room_query")==0){ // room_query -> list
		if(nargs!=0)return sock_send_line(conn->sock,"error room_query Invalid command format");

		if(conn->rooms.len==0)return sock_send_list(conn->sock,"room_query",NULL,0);

		const char **idlist=(const char**)malloc(conn->rooms.len,char*);
		for(i64 i=0;i<conn->rooms.len;i++)idlist[i]=conn->rooms.d[i]->roomid;
		i64 ret=sock_send_list(conn->sock,"room_query",idlist,conn->rooms.len);
		free(idlist);
		return ret;
	} else if(strcmp(cmdname,"room_list")==0){ // room_list gameid -> list
		if(nargs!=1)return sock_send_line(conn->sock,"error room_list Invalid command format");
		const char *gameid=args[0];
		if(strlen(gameid)==0)return sock_send_line(conn->sock,"error room_list Invalid command format");

		i64 nrooms=0;
		for(i64 i=0;i<rooms.len;i++){
			if(rooms.d[i]->public&&strcmp(rooms.d[i]->gameid,gameid)==0)nrooms++;
		}
		if(nrooms==0)return sock_send_list(conn->sock,"room_list",NULL,0);

		const char **roomids=(const char**)malloc(nrooms,Room*);
		nrooms=0;
		for(i64 i=0;i<rooms.len;i++){
			if(rooms.d[i]->public&&strcmp(rooms.d[i]->gameid,gameid)==0){
				roomids[nrooms++]=rooms.d[i]->roomid;
			}
		}
		i64 ret=sock_send_list(conn->sock,"room_list",roomids,nrooms);
		free(roomids);
		return ret;
	} else if(strcmp(cmdname,"room_player_list")==0){ // room_player_list gameid roomid -> list
		if(nargs!=2)return sock_send_line(conn->sock,"error room_player_list Invalid command format");
		if(strlen(args[0])==0||strlen(args[1])==0){
			return sock_send_line(conn->sock,"error room_player_list Invalid command format");
		}
		const char *gameid=args[0],*roomid=args[1];
		Room *room=room_find(&rooms,gameid,roomid);
		if(room==NULL)return sock_send_line(conn->sock,"error room_player_list Room not found");
		if(LIST_FIND(&room->members,conn)==-1)return sock_send_line(conn->sock,"error room_player_list Not in room");

		if(room->members.len==0)return sock_send_list(conn->sock,"room_player_list",NULL,0);

		char **names=malloc(room->members.len,char*);
		for(i64 i=0;i<room->members.len;i++){
			asprintf(&names[i],"%" PRIi64,room->members.d[i]->id);
		}
		i64 ret=sock_send_list(conn->sock,"room_player_list",(const char*const*)names,room->members.len);
		for(i64 i=0;i<room->members.len;i++)free(names[i]);
		free(names);
		return ret;
	} else if(strcmp(cmdname,"room_message")==0){ // room_message gameid roomid target length
		if(nargs!=4)return sock_send_line(conn->sock,"error room_message Invalid command format");
		if(strlen(args[0])==0||strlen(args[1])==0){
			return sock_send_line(conn->sock,"error room_message Invalid command format");
		}
		const char *gameid=args[0],*roomid=args[1];
		Room *room=room_find(&rooms,gameid,roomid);
		if(room==NULL)return sock_send_line(conn->sock,"error room_message Room not found");
		if(LIST_FIND(&room->members,conn)==-1)return sock_send_line(conn->sock,"error room_message Not in room");

		char *endp;
		i64 targetid=strtol(args[2],&endp,10);
		if(args[2][0]=='\0'||*endp!='\0'||targetid<=0){
			return sock_send_line(conn->sock,"error room_message Invalid command format");
		}
		i64 msglength=strtol(args[3],&endp,10);
		if(args[3][0]=='\0'||*endp!='\0'||msglength<0){
			return sock_send_line(conn->sock,"error room_message Invalid command format");
		}

		i64 idx;
		for(idx=0;idx<room->members.len;idx++){
			if(room->members.d[idx]->id==targetid)break;
		}
		if(idx==room->members.len)return sock_send_line(conn->sock,"error room_message Target not found");

		if(msglength==0)return 0;

		char *buf=malloc(msglength,char);
		if(sock_read_data(conn->sock,buf,msglength)==-1){
			free(buf);
			return -1;
		}
		sock_send_line_f(room->members.d[idx]->sock,"room_message %" PRIi64 " %" PRIi64,conn->id,msglength);
		sock_send_data(room->members.d[idx]->sock,buf,msglength);
		free(buf);
		return sock_send_line(conn->sock,"ok room_message");
	} else if(strcmp(cmdname,"id")==0){ // id -> int
		return sock_send_int(conn->sock,"id",conn->id);
	} else if(strcmp(cmdname,"exit")==0){ // exit
		return -1;
	} else {
		return sock_send_line_f(conn->sock,"error %s Unrecognised command",cmdname);
	}
}

void handle_disconnect(Connection *conn){
	i64 idx=LIST_FIND(&connections,conn);
	if(idx==-1)throw("Connection %p not found in list in handle_disconnect",conn);
	RList *r=&connections.d[idx]->rooms;
	for(i64 i=r->len-1;i>=0;i--){
		room_leave(r->d[i],conn);
	}
}


static void usage(const char *argv0){
	fprintf(stderr,"Usage: %s [-p portnum]\n",argv0);
}

int main(int argc,char **argv){
	int portnum=1423;
	int c;
	while((c=getopt(argc,argv,"hp:"))!=-1){
		switch(c){
			case 'h':
				usage(argv[0]);
				return 0;

			case 'p':{
				char *endp;
				portnum=(int)strtol(optarg,&endp,10);
				if(*optarg=='\0'||*endp!='\0'){
					fprintf(stderr,"Invalid port number\n");
					return 1;
				}
				break;
			}

			case '?':
			default:
				usage(argv[0]);
				return 1;
		}
	}
	argc-=optind;
	argv+=optind;

	struct sockaddr_in name;
	int listensock=socket(AF_INET,SOCK_STREAM,0);
	int i=1;
	if(setsockopt(listensock,SOL_SOCKET,SO_REUSEADDR,&i,sizeof i)==-1){
		perror("setsockopt");
		return 1;
	}
	name.sin_family=AF_INET;
	name.sin_addr.s_addr=htonl(INADDR_ANY);
	name.sin_port=htons(portnum);
	if(bind(listensock,(struct sockaddr*)&name,sizeof name)==-1){
		perror("bind");
		return 1;
	}
	if(listen(listensock,MAX_LISTEN)==-1){
		perror("listen");
		return 1;
	}
	printf("Bound on port %d.\n",portnum);

	rlist_make_inplace(&rooms);
	clist_make_inplace(&connections);

	while(true){
		fd_set readset;
		FD_ZERO(&readset);
		FD_SET(listensock,&readset);
		int maxfd=listensock;
		for(i64 i=0;i<connections.len;i++){
			FD_SET(connections.d[i]->sock,&readset);
			maxfd=max_i(maxfd,connections.d[i]->sock);
		}

		int ret=select(maxfd+1,&readset,NULL,NULL,NULL);
		if(ret<0){
			if(errno==EINTR)continue;
			perror("select");
			return 1;
		}
		if(ret==0){
			//Nonexistent timeout expired
			continue;
		}

		if(FD_ISSET(listensock,&readset)){
			int sock=accept(listensock,NULL,NULL);
			if(sock==-1){
				perror("accept");
			} else {
				Connection *conn=connection_add(sock);
				printf("New socket %d; connection %p\n",sock,conn);
			}
		}
		for(i64 i=0;i<connections.len;i++){
			if(FD_ISSET(connections.d[i]->sock,&readset)){
				if(handle_message(connections.d[i])==-1){
					printf("Socket %d for connection %p closed\n",connections.d[i]->sock,connections.d[i]);
					close(connections.d[i]->sock);
					handle_disconnect(connections.d[i]);
					connection_destroy(connections.d[i]);
					i--;
					continue;
				}
			}
		}
	}
}