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#pragma once

#include <vector>
#include "poly.h"

using namespace std;


namespace PolyGen {
    struct Job {
        Poly init;
        int numItems;
    };

    namespace Derbyshire {
        // Returns whether we just looped around
        bool next(Poly &poly);

        Poly atIndex(int index);

        int numPolys();
    }

    namespace Christensen {
        constexpr int kCoeffBound = 4;

        // Returns whether we just looped around
        bool next(Poly &poly);

        Poly atIndex(int index);

        int numPolys();
    }

    using namespace Derbyshire;

    vector<Job> genJobs(int targetJobs);
}