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#pragma once
#include <vector>
#include "poly.h"
using namespace std;
namespace PolyGen {
struct Job {
Poly init;
int numItems;
};
namespace Derbyshire {
// Returns whether we just looped around
bool next(Poly &poly);
Poly atIndex(int index);
int numPolys();
}
namespace Christensen {
constexpr int kCoeffBound = 4;
// Returns whether we just looped around
bool next(Poly &poly);
Poly atIndex(int index);
int numPolys();
}
using namespace Derbyshire;
vector<Job> genJobs(int targetJobs);
}
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