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#define _GNU_SOURCE
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include <sqlite3.h>
#include "db.h"
#include "schema.sql.h"
#define SQLITE(func,...) do{if(sqlite3_##func(__VA_ARGS__)!=SQLITE_OK){die_sqlite("sqlite3_" #func);}}while(0)
sqlite3 *database;
__attribute__((noreturn))
static void die_sqlite(const char *func){
die("%s: %s",func,sqlite3_errmsg(database));
}
void db_init(void){
SQLITE(open_v2,"db.db",&database,SQLITE_OPEN_READWRITE|SQLITE_OPEN_CREATE,NULL);
char *str=malloc(schema_sql_len+1,char);
memcpy(str,schema_sql,schema_sql_len);
str[schema_sql_len]='\0';
sqlite3_exec(database,str,NULL,NULL,NULL);
free(str);
}
void db_close(void){
sqlite3_close(database);
}
static char* gen_room_name(void){
const int name_len=8;
const char *alphabet="abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ";
const int alpha_len=strlen(alphabet);
char *name=malloc(name_len+1,char);
for(int i=0;i<name_len;i++){
name[i]=alphabet[random()%alpha_len];
}
name[name_len]='\0';
debug("Generated name: %s",name);
return name;
}
struct db_name_id db_create_room(void){
char *name=gen_room_name();
sqlite3_stmt *stmt;
SQLITE(prepare_v2,database,"insert into Rooms (name) values (?)",-1,&stmt,NULL);
SQLITE(bind_text,stmt,1,name,-1,SQLITE_STATIC);
bool success=sqlite3_step(stmt)==SQLITE_DONE;
SQLITE(finalize,stmt);
i64 userid=sqlite3_last_insert_rowid(database);
if(!success){
free(name);
return (struct db_name_id){NULL,-1};
}
return (struct db_name_id){name,userid};
}
bool db_add_member(i64 roomid,i64 userid){
assert(roomid!=-1&&userid!=-1);
sqlite3_stmt *stmt;
SQLITE(prepare_v2,database,"insert into Members (room, user) values (?, ?)",-1,&stmt,NULL);
SQLITE(bind_int64,stmt,1,roomid);
SQLITE(bind_int64,stmt,2,userid);
bool success=sqlite3_step(stmt)==SQLITE_DONE;
SQLITE(finalize,stmt);
return success;
}
bool db_is_member(i64 roomid,i64 userid){
sqlite3_stmt *stmt;
SQLITE(prepare_v2,database,"select 1 from Members where room = ? and user = ?",-1,&stmt,NULL);
SQLITE(bind_int64,stmt,1,roomid);
SQLITE(bind_int64,stmt,2,userid);
bool success=sqlite3_step(stmt)==SQLITE_ROW;
SQLITE(finalize,stmt);
return success;
}
struct db_user_list db_list_members(i64 roomid){
sqlite3_stmt *stmt;
SQLITE(prepare_v2,database,
"select U.id, U.name "
"from Users as U, Members as M "
"where M.room = ? and M.user = U.id"
,-1,&stmt,NULL);
SQLITE(bind_int64,stmt,1,roomid);
struct db_user_list ul;
i64 cap=4;
ul.count=0;
ul.list=malloc(cap,struct db_name_id);
int ret;
while((ret=sqlite3_step(stmt))==SQLITE_ROW){
if(ul.count==cap){
cap*=2;
ul.list=realloc(ul.list,cap,struct db_name_id);
}
ul.list[ul.count].id=sqlite3_column_int64(stmt,0);
ul.list[ul.count].name=strdup((const char*)sqlite3_column_text(stmt,1));
ul.count++;
}
if(ret!=SQLITE_DONE)die_sqlite("sqlite3_step");
SQLITE(finalize,stmt);
return ul;
}
i64 db_find_room(const char *name){
sqlite3_stmt *stmt;
SQLITE(prepare_v2,database,"select id from Rooms where name = ?",-1,&stmt,NULL);
SQLITE(bind_text,stmt,1,name,-1,SQLITE_STATIC);
i64 roomid=-1;
if(sqlite3_step(stmt)==SQLITE_ROW){
roomid=sqlite3_column_int64(stmt,0);
}
SQLITE(finalize,stmt);
return roomid;
}
char* db_get_roomname(i64 roomid){
sqlite3_stmt *stmt;
SQLITE(prepare_v2,database,"select name from Rooms where id = ?",-1,&stmt,NULL);
SQLITE(bind_int64,stmt,1,roomid);
const unsigned char *name_sq=NULL;
if(sqlite3_step(stmt)==SQLITE_ROW){
name_sq=sqlite3_column_text(stmt,0);
}
char *name=NULL;
if(name_sq)name=strdup((const char*)name_sq);
SQLITE(finalize,stmt);
return name;
}
struct db_room_list db_list_rooms(i64 userid){
sqlite3_stmt *stmt;
SQLITE(prepare_v2,database,
"select M.room, R.name "
"from Members as M, Rooms as R "
"where M.user = ? and M.room = R.id"
,-1,&stmt,NULL);
SQLITE(bind_int64,stmt,1,userid);
struct db_room_list rl;
i64 cap=4;
rl.count=0;
rl.list=malloc(cap,struct db_name_id);
int ret;
while((ret=sqlite3_step(stmt))==SQLITE_ROW){
if(rl.count==cap){
cap*=2;
rl.list=realloc(rl.list,cap,struct db_name_id);
}
rl.list[rl.count].id=sqlite3_column_int64(stmt,0);
rl.list[rl.count].name=strdup((const char*)sqlite3_column_text(stmt,1));
rl.count++;
}
if(ret!=SQLITE_DONE)die_sqlite("sqlite3_step");
SQLITE(finalize,stmt);
return rl;
}
i64 db_create_user(const char *name,const char *pass){
sqlite3_stmt *stmt;
SQLITE(prepare_v2,database,"insert into Users (name, pass) values (?, ?)",-1,&stmt,NULL);
SQLITE(bind_text,stmt,1,name,-1,SQLITE_STATIC);
SQLITE(bind_text,stmt,2,pass,-1,SQLITE_STATIC);
bool success=sqlite3_step(stmt)==SQLITE_DONE;
SQLITE(finalize,stmt);
if(success){
return sqlite3_last_insert_rowid(database);
} else {
return -1;
}
}
char* db_get_username(i64 userid){
sqlite3_stmt *stmt;
SQLITE(prepare_v2,database,"select name from Users where id = ?",-1,&stmt,NULL);
SQLITE(bind_int64,stmt,1,userid);
const unsigned char *name_sq=NULL;
if(sqlite3_step(stmt)==SQLITE_ROW){
name_sq=sqlite3_column_text(stmt,0);
}
char *name=NULL;
if(name_sq)name=strdup((const char*)name_sq);
SQLITE(finalize,stmt);
return name;
}
char* db_get_pass(i64 userid){
sqlite3_stmt *stmt;
SQLITE(prepare_v2,database,"select pass from Users where id = ?",-1,&stmt,NULL);
SQLITE(bind_int64,stmt,1,userid);
const unsigned char *pass_sq=NULL;
if(sqlite3_step(stmt)==SQLITE_ROW){
pass_sq=sqlite3_column_text(stmt,0);
}
char *pass=NULL;
if(pass_sq)pass=strdup((const char*)pass_sq);
SQLITE(finalize,stmt);
return pass;
}
i64 db_find_user(const char *name){
sqlite3_stmt *stmt;
SQLITE(prepare_v2,database,"select id from Users where name = ?",-1,&stmt,NULL);
SQLITE(bind_text,stmt,1,name,-1,SQLITE_STATIC);
i64 userid=-1;
if(sqlite3_step(stmt)==SQLITE_ROW){
userid=sqlite3_column_int64(stmt,0);
}
SQLITE(finalize,stmt);
return userid;
}
void db_create_message(i64 roomid,i64 userid,i64 timestamp,const char *message){
sqlite3_stmt *stmt;
SQLITE(prepare_v2,database,
"insert into Messages (room, user, time, message) "
"values (?, ?, ?, ?)"
,-1,&stmt,NULL);
SQLITE(bind_int64,stmt,1,roomid);
SQLITE(bind_int64,stmt,2,userid);
SQLITE(bind_int64,stmt,3,timestamp);
SQLITE(bind_blob,stmt,4,message,strlen(message),SQLITE_STATIC);
if(sqlite3_step(stmt)!=SQLITE_DONE)die_sqlite("sqlite3_step");
SQLITE(finalize,stmt);
}
struct db_message_list db_get_messages(i64 roomid,i64 count){
sqlite3_stmt *stmt;
SQLITE(prepare_v2,database,
"select user, time, message "
"from Messages "
"where room = ? "
"order by time desc "
"limit ?"
,-1,&stmt,NULL);
SQLITE(bind_int64,stmt,1,roomid);
SQLITE(bind_int64,stmt,2,count);
struct db_message_list ml;
i64 cap=count;
ml.count=0;
ml.list=malloc(cap,struct db_message);
int ret;
while((ret=sqlite3_step(stmt))==SQLITE_ROW){
if(ml.count==cap){
die("sqlite gave too many rows while 'limit %" PRIi64 "' was present",count);
}
ml.list[ml.count].roomid=roomid;
ml.list[ml.count].userid=sqlite3_column_int64(stmt,0);
ml.list[ml.count].timestamp=sqlite3_column_int64(stmt,1);
ml.list[ml.count].message=strdup((const char*)sqlite3_column_text(stmt,2));
ml.count++;
}
if(ret!=SQLITE_DONE)die_sqlite("sqlite3_step");
SQLITE(finalize,stmt);
return ml;
}
void db_nullify_name_id(struct db_name_id ni){
if(ni.name)free(ni.name);
}
void db_nullify_room_list(struct db_room_list rl){
for(i64 i=0;i<rl.count;i++){
free(rl.list[i].name);
}
if(rl.list)free(rl.list);
rl.list=NULL;
}
void db_nullify_user_list(struct db_user_list ul){
for(i64 i=0;i<ul.count;i++){
free(ul.list[i].name);
}
if(ul.list)free(ul.list);
ul.list=NULL;
}
void db_nullify_message_list(struct db_message_list ml){
for(i64 i=0;i<ml.count;i++){
free(ml.list[i].message);
}
if(ml.list)free(ml.list);
ml.list=NULL;
}
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