Commit message (Collapse) | Author | Age | |
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* | Allow running only a single gameHEADmaster | Tom Smeding | 2021-10-17 |
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* | Protect Player results update with mutex | Tom Smeding | 2021-10-17 |
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* | Proper handling of allowBrokenPipe | Tom Smeding | 2021-10-17 |
| | | | | Apparently I didn't test this? | ||
* | params.h -> command-line arguments | Tom Smeding | 2021-10-17 |
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* | 'writemaybe' command to allow broken pipe errors | Tom Smeding | 2021-10-16 |
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* | BREAKING New referee protocol | tomsmeding | 2019-08-08 |
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* | Write Quit, not Stop, on end | tomsmeding | 2019-02-16 |
| | | | | My AI's seem ready for this; they never worked with Stop anyway. | ||
* | Fix process startup: use execl, not execlp | tomsmeding | 2019-02-16 |
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* | Add referee features | tomsmeding | 2019-02-16 |
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* | Feature 'write_lines' -- UNTESTED! | Tom Smeding | 2019-02-15 |
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* | Print exit code on process read error | Tom Smeding | 2018-09-18 |
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* | Set time limit to 5000 for codecup2018 | Tom Smeding | 2018-09-18 |
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* | Fix bugs | Tom Smeding | 2018-09-18 |
| | | | | | | - Cleanup open file descriptors properly - Use cout, not cerr - Better error logging, including when a program is killed by a signal | ||
* | A few useful error logs in process.cpp | Tom Smeding | 2018-09-17 |
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* | Catch SIGPIPE to prevent spurious exiting | Tom Smeding | 2018-09-17 |
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* | Print game code name when player errors | tomsmeding | 2018-08-31 |
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* | Add timings collect script | Tom Smeding | 2018-08-31 |
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* | Fix wait()'ing on a Process after terminate()'ing it | tomsmeding | 2018-08-29 |
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* | Add scheduler debug logs | tomsmeding | 2018-08-29 |
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* | Rename job.{cpp,h} to scheduler | tomsmeding | 2018-08-29 |
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* | Compile on mac | tomsmeding | 2018-08-29 |
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* | Kill referee on player timeout | Tom Smeding | 2018-08-20 |
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* | Don't try to save scores on player timeout | Tom Smeding | 2018-08-20 |
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* | Check cache last modified after existence verification | Tom Smeding | 2018-08-20 |
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* | Less debug logs | Tom Smeding | 2018-08-20 |
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* | Initial | Tom Smeding | 2018-08-20 |