diff options
author | tomsmeding <hallo@tomsmeding.nl> | 2015-12-01 21:29:53 +0100 |
---|---|---|
committer | tomsmeding <hallo@tomsmeding.nl> | 2015-12-01 21:29:53 +0100 |
commit | ac18b3132059b5e7d5f00ccf2b56e543cf0da84b (patch) | |
tree | 490654385bf6aa87f160f79006a12289c20322e6 /main.cpp | |
parent | dcaa318d677a1a6881ccc87640ae75c0fc578bfb (diff) |
DAT GAME
Diffstat (limited to 'main.cpp')
-rw-r--r-- | main.cpp | 42 |
1 files changed, 35 insertions, 7 deletions
@@ -1,8 +1,12 @@ #include <iostream> -#include <cstring> #include <memory> +#include <cstring> +#include <cstdlib> +#include <sys/time.h> +#include "main.h" #include "object_base.h" #include "global.h" +#include "library.h" #include "build/objects.h" #include <FL/Fl.H> @@ -11,25 +15,49 @@ using namespace std; -Global global; - -shared_ptr<Object> objectfromname(const char *name){ +shared_ptr<Object> makeobjectbyname(int x,int y,const char *name){ -#define X(objname) if(strcmp(name,#objname)==0)return make_shared<objname>(); +#define X(objname) if(strcmp(name,#objname)==0)return make_shared<objname>(x,y); OBJECT_CLASSES_XLIST #undef X return NULL; //no object with that name } + +Global global; +Fl_Window_draw *window; + + + +Fl_Window_draw::Fl_Window_draw(int w,int h,const char *title=0):Fl_Window(w,h,title){} +Fl_Window_draw::Fl_Window_draw(int x,int y,int w,int h,const char *label=0L):Fl_Window(x,y,w,h,label){} +void Fl_Window_draw::draw(void){ + fl_rectf(0,0,w(),h(),FL_WHITE); + fl_color(FL_BLACK); + int i; + for(i=0;i<(int)global.objects.size();i++){ + global.objects[i]->draw(); + } +} + + void stepcallback(void*){ + int i; + for(i=0;i<(int)global.objects.size();i++){ + global.objects[i]->step(); + } + window->redraw(); Fl::repeat_timeout(1.0/30,stepcallback); } int main(int argc,char **argv){ - Fl_Window *window=new Fl_Window(640,480,GAME_NAME); + struct timeval tv; + gettimeofday(&tv,NULL); + srand(tv.tv_sec*1000000+tv.tv_usec); + window=new Fl_Window_draw(640,480,GAME_NAME); - global.objects.push_back(objectfromname("obj_control")); + global.objects.push_back(makeobjectbyname(0,0,"obj_control")); global.objects[0]->create(); window->end(); |