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* FIX CRITICAL BUG: timing issue where simulation was subtly incorrecttomsmeding2017-03-22
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* Let robot die on move with !mobile, instead of asserttomsmeding2017-03-22
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* Add debugger instruction (int3)tomsmeding2017-03-21
| | | | Just compiles to an 'int3' instruction; not a full-featured debugger...
* Be more tolerant of bot errorstomsmeding2017-03-21
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* Better help text from './sim'tomsmeding2017-03-19
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* Introduce batch modetomsmeding2017-03-19
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* Add colours to terminal sim outputtomsmeding2017-03-19
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* The official world is 18x18, not 20x20tomsmeding2017-03-14
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* Add support for $Fieldstomsmeding2017-03-14
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* Check for iset and mobile when executing instrstomsmeding2017-03-14
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* This didn't fit on my laptop screentomsmeding2017-03-06
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* Remove useless commented include linetomsmeding2017-03-05
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* c++11 to gnu++11 because WIN32 is not defined in the former (needed by FLTK)SemperVinco2017-03-05
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* File Chooser Filter wrong on windows tooSemperVinco2017-03-05
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* Fix Native_File_Choosertomsmeding2017-03-05
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* Use Native_File_Chooser, segfaults after choosingSemperVinco2017-03-05
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* gui: Remove teamstomsmeding2017-03-04
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* Move default gui dir to 'programs'tomsmeding2017-03-04
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* Initial initial pre-alpha-alpha GUI codetomsmeding2017-03-04
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* add single step option -t, make step printing accurateSemperVinco2017-03-03
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* Split parsing code into its own file and cleanup includesSemperVinco2017-03-03
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* include cstringSemperVinco2017-03-03
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* Make sleep time between frames configurabletomsmeding2017-03-03
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* Option parsing ++tomsmeding2017-03-03
| | | | New syntax: see usage()
* Add cstdarg include to screenbuffer.htomsmeding2017-03-02
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* Indicate whether a bot is active on the printouttomsmeding2017-03-02
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* Ditch World::print(ostream)tomsmeding2017-03-02
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* tick counterSemperVinco2017-03-02
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* Fix bjump not setting ip postomsmeding2017-03-02
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* Factor out vprintf from ScreenBuffer::(mv)printftomsmeding2017-03-02
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* Conditional-compile the POSIX-specific stufftomsmeding2017-03-02
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* Optimize terminal usagetomsmeding2017-03-02
| | | | The ^C-catching stuff will not work on windows; need to look into that
* arg bug fixSemperVinco2017-03-02
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* include heading in -p option, pair -> tupleSemperVinco2017-03-01
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* Fix warnings; array -> pairtomsmeding2017-03-01
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* cin.get() -> usleep()tomsmeding2017-03-01
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* Fix bugstomsmeding2017-03-01
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* cast long to intSemperVinco2017-03-01
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* update .gitignoreSemperVinco2017-03-01
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* Add position argument option -p which places bots in specific locations, ↵SemperVinco2017-03-01
| | | | syntax: ./sim -p b1.rob 1 2 b2.rob -2 4
* Add example programstomsmeding2017-03-01
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* Print world during simulationtomsmeding2017-03-01
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* Fix jump parsing bug (and better debug logging)tomsmeding2017-03-01
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* It seems to do something useful nowtomsmeding2017-03-01
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* Execute some instructions!tomsmeding2017-03-01
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* add cstringSemperVinco2017-03-01
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* Initialtomsmeding2017-03-01