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#pragma once

using namespace std;


class ScreenBuffer{
	int W,H;
	char *prevscreen,*screen;
	int curx=0,cury=0;

	void printstr(const char *buf);

public:
	ScreenBuffer(int W,int H);
	~ScreenBuffer();

	void moveto(int x,int y);
	int printf(const char *format,...) __attribute__((format (printf, 2, 3)));
	int mvprintf(int x,int y,const char *format,...) __attribute__((format (printf, 4, 5)));

	void draw();

	void emergencyDeinit();
};