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#include <cstdlib>
#include <cassert>
#include "world.h"

using namespace std;


Argument::~Argument(){}


Instruction Instruction::make(ins_t op,vector<Argument> args){
	return {op,args};
}


void Robot::load(int idx,const Script &scr){
	banks[idx]=scr;
}

void Robot::tick(World &world){
	waited++;
	Instruction ins=resolve(world);
	int dur=calcDuration(ins);
	if(dur<waited)return;
	waited=0;
	execute(ins,world);
}

Instruction Robot::resolve(World &world){
	Instruction ins=banks.at(ip.bank).at(ip.pos);
	for(Argument &arg : ins.args){
		switch(arg.type){
			case arg_t::number:
				break;
			case arg_t::var:
				assert(!arg.remote);
				arg.type=arg_t::number;
				arg.num=vars.at(arg.num-1);
				break;
			case arg_t::name:
				assert(arg.name=="active");
				arg.type=arg_t::number;
				if(!arg.remote){
					arg.num=active;
				} else {
					Robot *target=world.targetbot(this);
					if(target)arg.num=target->active;
					else arg.num=0;
				}
				break;
			case arg_t::constant:
				assert(false);
			default:
				assert(false);
		}
	}
	return ins;
}

int Robot::calcDuration(Instruction &ins){
	int d=0;
	for(const Argument &arg : ins.args){
		if(arg.remote)d+=C::pen_remote;
	}
	int base=C::baseDuration[(int)ins.op];
	switch(ins.op){
		case ins_t::set: d+=base;
		case ins_t::add: d+=base;
		case ins_t::sub: d+=base;
		case ins_t::comp: d+=base;
		case ins_t::trans: d+=base+C::pen_transinstr*banks.at(ins.args[0].num).size();
		case ins_t::jump: d+=base;
		case ins_t::bjump: d+=base;
		case ins_t::die: d+=base;
		case ins_t::move: d+=base;
		case ins_t::turn: d+=base;
		case ins_t::scan: d+=base;
		case ins_t::create: d+=(base+C::pen_createbank*ins.args[1].num)*C::pen_createmobilemult+C::pen_createmobile*ins.args[2].num+C::pen_createiset1*(ins.args[0].num==1)+C::pen_createiset2*(ins.args[0].num==2);
		default: assert(false);
	}
	return d;
}


World::World(){
	memset(&board[0][0],0,SIZE*SIZE*sizeof(Robot*));
}

World::~World(){
	for(int y=0;y<SIZE;y++){
		for(int x=0;x<SIZE;x++){
			if(board[y][x])delete board[y][x];
		}
	}
}

Robot& World::create(const Team *team,int iset,int nbanks,bool mobile){
	int x,y;
	while(true){
		x=rand()%SIZE;
		y=rand()%SIZE;
		if(!board[y][x])break;
	}
	board[y][x]=new Robot();
	board[y][x]->team=team;
	board[y][x]->banks.resize(nbanks);
	board[y][x]->iset=iset;
	board[y][x]->mobile=mobile;
	board[y][x]->heading=rand()%4;
	return *board[y][x];
}

void World::tick(){
	for(int y=0;y<SIZE;y++){
		for(int x=0;x<SIZE;x++){
			if(board[y][x])board[y][x]->tick(*this);
		}
	}
}

Robot* World::targetbot(const Robot *r){
	for(int y=0;y<SIZE;y++){
		for(int x=0;x<SIZE;x++){
			if(board[y][x]==r){
				switch(r->heading){
					case 0: return board[y][(x+1)%SIZE];
					case 1: return board[(y+SIZE-1)%SIZE][x];
					case 2: return board[y][(x+SIZE-1)%SIZE];
					case 3: return board[(y+1)%SIZE][x];
				}
			}
		}
	}
	assert(false);
}


ostream& operator<<(ostream &os,const Argument &arg){
	if(arg.remote){
		switch(arg.type){
			case arg_t::number: return os<<arg.num;
			case arg_t::var: assert(false);
			case arg_t::name: return os<<'%'<<arg.name;
			case arg_t::constant: assert(false);
			case arg_t::undeflabel: return os<<"\x1B[31;43mUNDEFLABEL\x1B[0m";
		}
	} else {
		switch(arg.type){
			case arg_t::number: return os<<arg.num;
			case arg_t::var: return os<<'#'<<arg.num;
			case arg_t::name: return os<<'#'<<arg.name;
			case arg_t::constant: return os<<'$'<<arg.name;
			case arg_t::undeflabel: return os<<"\x1B[31;43mUNDEFLABEL\x1B[0m";
		}
	}
}

ostream& operator<<(ostream &os,const ins_t &type){
	switch(type){
		case ins_t::set: return os<<"set";
		case ins_t::add: return os<<"add";
		case ins_t::sub: return os<<"sub";
		case ins_t::comp: return os<<"comp";
		case ins_t::trans: return os<<"trans";
		case ins_t::jump: return os<<"jump";
		case ins_t::bjump: return os<<"bjump";
		case ins_t::die: return os<<"die";
		case ins_t::move: return os<<"move";
		case ins_t::turn: return os<<"turn";
		case ins_t::scan: return os<<"scan";
		case ins_t::create: return os<<"create";
		default: assert(false);
	}
}

ostream& operator<<(ostream &os,const Instruction &ins){
	os<<ins.op;
	bool first=true;
	for(const Argument &arg : ins.args){
		if(first)os<<' ';
		else os<<", ";
		first=false;
		os<<arg;
	}
	return os;
}

ostream& operator<<(ostream &os,const Team &team){
	os<<"TEAM: "<<team.name<<endl;
	int bank=0;
	for(const Script &scr : team.banks){
		os<<"Bank "<<bank<<endl;
		for(const Instruction &ins : scr){
			os<<'\t'<<ins<<endl;
		}
		bank++;
	}
	return os;
}